
All gods grant the player unique technologies, myth units, and a unique "god power"-A one-time special ability that can either damage an opponent, or benefit the player that uses it. Some minor gods include Bast and Aphrodite. Minor gods are slightly less significant historically than their major counterparts. Get the best deals on Age of Mythology and expand your gaming library with the largest online selection at. Every time a player advances to the next age, a "minor god" is selected. The player chooses their major god before the game begins. Each culture has three "major gods"-important deities such as Ra, Zeus, or Odin. There are three playable cultures in Age of Mythology: the Greeks, Egyptians, and Norse. However, upgrading requires a sum of resources to be paid and a certain prerequisite building to be constructed.

Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement.

Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. In this way, players are able to defeat and conquer rival towns and civilizations. Like many other real-time strategy games, Age of Mythology is based on defeating enemy units and towns, building your own units and towns, and training villagers and fighters.
